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Part 3 - Components, Libraries, and Tools
Part three of the book where you create reusable components and tools to help you develop games.
Files in this Folder
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In chapter 19, we develop a reusable component tha...
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Sun, Aug 12 2007
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324
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File Size 201.9kB
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In chapter 20, we develop a Windows-based tool to ...
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Sun, Aug 12 2007
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334
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File Size 261 bytes
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In chapter 21, we develop an XNA game library that...
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Sun, Aug 12 2007
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268
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File Size 42.9kB
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In chapter 22, we develop a simple, reusable XNA g...
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Sun, Aug 12 2007
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323
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File Size 27.5kB
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In chapter 23, we develop a reusable XNA game libr...
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Sun, Aug 12 2007
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337
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File Size 71.5kB
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In chapter 24, we develop a level editor for the g...
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Sun, Aug 12 2007
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338
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File Size 17kB
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